Furax

"These power gauntlets lack the range of most melee weapons, but FURAX is far more devastating when you strike an enemy in close combat."

- In-game description.

Used by Grineer Powerfists, Furax has a higher base charge damage compared to most other melee weapons. However, the Furax has a much more limited strike range that manifests as a simple close range thrust, making connecting with a charged attack slightly more difficult.

Characteristics
This is a Blunt weapon.

Advantages:
 * High charge damage.
 * Effective against Grineer due to armor ignore.
 * 300% charge attack damage on (non-Ancient) Infested and on execution attack of downed enemy
 * When you do a jump attack anyone hit by the AOE will get knocked down
 * It has an awesome effect if elemental mods are added on

Disadvantages:
 * Very short range.
 * No polarities.

Acquisition
The Furax can be purchased for 125 and the blueprint for  15,000.

Weapon Loadouts
See the user build section for builds using this weapon.

Tips

 * When using these remember that you must be really close and therefore expect yourself to be vulnerable to staggers, knockdowns and knockbacks.
 * When fighting sprint around while charging and turn to hit at last second then run away for another charge. Basically keep moving or do some evasive maneuvers like roll.
 * Occasionally, you may find it hard to hit an enemy even if they are directly in front of you. This may be a small mesh problem associated with the weapons short range.
 * If you're using Ash or Loki, use Smoke Screen/Invisibility and attack with charge attacks. Guaranteed criticals will double the base charge attack to 300.
 * The execution blow has a small AOE which only effects the units slightly overlapping the executed unit.
 * Using Reach can effectively aid in hitting targets from slightly further away.