MOA

Standard MOAs are identified by their green color and are the most common, weakest type of MOA. They will often attempt to overwhelm players with sheer numbers.

They make screeching sounds when alerted, and their main method of offence is to rush forward in relatively small groups, firing once its target is within range. They are essentially bipedal turrets. MOAs are immune to elemental stuns, although staggers and knockdowns work on them. MOAs rarely, if ever, take cover; they rely on their fairly thin shields for additional protection.

Whilst standard MOA do not pose a significant threat at lower levels, high level units can cause very serious damage in a short amount of time thanks to the high rate of fire on their plasma gun, and the improved damage and accuracy they gain from being high level. It is especially important to keep them away from the Defense objective as a result, as even a lone unit can easily cause critical damage the objective.

MOAs can recover from knockdowns with a quick flip-up, though additional knockdowns soon afterwards will result in a slower recovery, as additional knockdowns while they are recovering will cause the animation to reoccur (possibly a bug).


 * Bolt weapons deal 200% damage to the midsection, 50% damage to the gun, and 100% damage to the legs.