Update 8

Updates are occasional patches and add-ons or removal of information and/or features of a game.

The following updates are for Warframe Version 8.



Update 8.1.3
June 19, 2013 Forum Post

Changes:
 * Removed Slide Cooldown
 * Updated Sound FX for reloading a Sicarus
 * Added visual indicator to Ogris and Lanka when they are ready to fire
 * Added Sound FX for Wyrm Sentinel’s Crowd Control ability
 * Reworked some of the pit traps in the Loot Rooms found in Orokin Void levels
 * Updated Visual FX on Ember’s Overheat ability
 * Updated Visual FX on Trinity’s Link and Energy Vampire abilities
 * Updated Visual FX on Ash’s Smoke Screen ability
 * Tuned difficulty for Mastery Challenges for Ranks 4+ to be more balanced for a wider range of weapons
 * Sentinels will now be revived at the end of a dueling round

Fixes:
 * Fixed an issue causing players to not acquire Pickups when rolling, sliding or using a power through them
 * Fixed crash that could occur when using Vortex
 * Fixed shields not replenishing if damaged while using Nyx's Absorb
 * Fixed missing Charge-up Sound FX on various swords
 * Fixed dead ends appearing in Dojo at the point where two rooms perfectly connect
 * Fixed some collision and AI navigation issues in Corpus Defense missions
 * Fixed an issue causing enemies to continue spawning in an Extermination mission, after the count had reached zero
 * Fixed an issue with Saryn’s Poison ability, so that the globes now replicate correctly for clients
 * Fixed Hornet Strike not affecting DOT from the Acrid
 * Fixed an issue causing some traps in the Orokin Void levels to not take any damage from certain weapons
 * Fixed an issue causing players to be left in an unresponsive, black screen state when a duel round completes

Update 8.1.2
June 13, 2013 Forum Post


 * Fixed Banshee Sonar "power in use" issue
 * Fixed Infested bosses disappearing after being damaged by Kestrel
 * Added Mobile Defense missions to alerts
 * Fixed Tower Exterminate keys sometimes resulting in Raid missions
 * Fixed elevator direction being reversed in clan Dojo builder UI
 * Fixed elevator textures in Dojo
 * Fixed elemental effects not outlining Dual Cleavers properly
 * Fixed Acrid darts not disappearing
 * Updated Bo unequip sound
 * Fixed Polearm not collapsing after performing a jumping melee attack
 * Improved collision detection on Polearm attacks
 * Fixed Polearm sometimes appearing blurry after attacking
 * Fixed Sentinels missing muzzle flash when attacking
 * Fixed Ignis and Flux Rifle showing a clip size of 1.$ in the arsenal
 * Fixed incorrect tooltip description for Snow Globe
 * Fixed sign-in reward UI showing 1 star when awarding coupon (consecutive sign-in count wasn’t actually affected)
 * Fixed gameplay crashes

Update 8.1.1
June 10, 2013 Forum Post


 * fixed issues with Ash's Bladestorm on client
 * fixed elemental visual FX not applying to polearm correctly
 * fixed fire visual FX missing from levels
 * fixed missing textures and floor in Mars - War and other Grineer Cave levels
 * highlight effect for Mod pickups will remain until all players have acquired the Mod
 * fixed cases where players could fall through elevator floor when jumping & meleeing
 * fixed rare DirectX crash when switching between windowed & fullscreen mode
 * fixed NPCs jumping down through terrain in Outpost Defense level

Update 8.1.0
June 7, 2013 Forum Post

Additions The Orthos is a double bladed polearm, a first of its kind for the Tenno. The Kestrel is a deadly Boomerang, a heavy throwing weapon that can knock down enemies at a distance.
 * Tenno reinforcements: POLEARM AND BOOMERANG! Kestrel and Orthos.


 * Toggle Sprint now an option in UI Settings
 * Aim Assist for controllers is now a toggle option.
 * Added Clan “Message of the Day” feature. People with Ruler or higher privileges in clans can add a MOTD by using this command “/motd” in their clan chat channel.
 * Mantle Animations added, get ready to front flip like Frost in the latest trailer!
 * Machete and Prova Prod now share a new animation set. (Prova Prod is coming!)
 * Kunai sheaths can now be colour customized.

Changes
 * Defense mission reward tables have been reviewed and changed. Reward tables are now split between factions. Fusion cores have now been added to the drop tables.
 * Increase max length of Flux Rifle Beam.
 * Added gibbing polish to enemies that are killed by doors.
 * Added confirmation messages to UI when performing Clan Actions (promotions, etc.).
 * Various Sound improvements to weapons with this Hotfix!
 * Tesla Coils on characters will now have fewer FX.

Fixes
 * Fixed crates being in defense mission dead zone (https://forums.warframe.com/index.php?/topic/59740-defense-mission-deadzone-please-read/)
 * Fixed bug where Arrows would float in game.
 * Fixed issue where using Mags Crush on Moas would cause them to “die” twice.
 * Fix for Ammo pack beacon remaining in game after ammo is picked up.
 * Improvements to Galleon Wall Running in certain connectors.
 * Fix for sprint preventing certain weapons functions (sprint and aim works, sprint and shoot cancels run).
 * Fix client issue with Blade Storm: wasn’t properly creating teleport effects.
 * Fixed various collision issues affecting AI enemies and players in the Orokin Void levels.
 * Fixed arm fins on Excalibur and Excalibur Prime clipping through the arm when using iron sights.
 * Fix for Grineer bombard rockets being collidable after explosion
 * Fix for triggered pressure plates being host only in Orokin Void.
 * Fix for lighting issues in certain levels.
 * Fix for Capture Target being dissolved by acrid, becoming un-capturable.
 * Fix for Nyx absorb being interrupted by Nauseous crawlers.
 * Fix for Volt getting up from bleedout when speed ends.
 * Fix for Kunai not operating as a silent weapon.
 * Fixed kills not being counted by Rhino’s Charge and Stomp.
 * Fixed player being held in air when pulled by Grineer Scorpion on different elevation

Update 8.0.7.1
June 7, 2013 Forum Post


 * Fixed issues with Decoy’s ability to distract enemies. The current design is that the AI will give up trying to kill a decoy they cannot reach or damage.
 * Fix for reticule not being in center of screen.
 * Reposition for reload animations. This is related to the Reticule. Sorry for any confusion!
 * Fix for clients not seeing Banshee’s silence.
 * Increased the damage on Dera Energy Rifle.
 * Increased fire distance on the Flux Rifle.
 * Reduced fieldron cost for Lanka Rifle.
 * Fixed issues where Void Key missions were unjoinable by invite.

Update 8.0.7
June 6, 2013 Forum Post


 * Fix for Jackal falling through floor. We have removed the portal-creating escape methods from his arsenal.
 * Fixes for reloads repeating at low framerates (this should help with Kunai).
 * Coupons have returned to the login-reward pool! They are for use on the www.warframe.com/buyplatinum for discounts!
 * Fix for Kunai sound FX.
 * Game now indicates when a game invite was successfully sent.
 * Fix for getting stuck in a sprinting state after sliding.
 * Fix for matchmaking options when joining a Void Key Lobby.
 * Fix for objective markers not disappearing after completing capture objective.
 * Fix for Lotus not talking in languages other than English. Rephrase: If you run game in language other than "English", Lotus would not speak her lines (these lines were still English).
 * Fix for Nyx Power in Use bug (maybe time for a Livestream rematch!).
 * Fix Ember's Overheat ability preventing all damage/healing when damaged when upgraded and mixed with upgraded Focus mod.
 * Fixed Banshee’s Silence ability not affecting enemies.
 * Improved aiming reticule visibility.
 * Fixed Torid rockets detonating immediately after firing.

Additional fixes:
 * Fix for Ogris and Multishot damaging player.

Update 8.0.6
May 31, 2013 Forum Post

Additions Changes Fixes
 * Added a chance to win discounts on Website Platinum Bundles to the daily login rewards! Reverted until further notice!
 * Couches have been repossessed from all Tenno Dojos. The Tenno told us “these aren’t ninja enough”, so we are working to decorate appropriately in future
 * Dojo room capacity upped to 64
 * Users who made their Warframe accounts on the www.warframe.com website can now use their Steam Wallet on the Buy Platinum page as a payment option, instead of being limited to Ultimate Pay This Change has also been reverted until further notice. A few web changes need some fixin'. Sit tight, it´ll come!
 * The Optional Reset is now live again. The team has come up with the following: IF you now contribute to Dojo, you Forfeit Optional Reset. Prompts will inform you of this as you play the game
 * Fixed bug where reload completion circle stays on screen after duel ends.
 * Fixed reloading and charging being cancelled by sprinting on charged weapons.
 * Fixed round music playing after dueling player has disconnected.
 * Fixed Vauban’s Tesla traps not appearing on clients that join after thrown.
 * Fixed Forma Blueprint icon to match up with Forma icon.
 * Various improvements to member list population on Chat Window.
 * Fix occurrences of the Ballista stomp hitting the player twice.
 * Fixed infested leapers not being affected by Vauban’s bounce while leaping in air.
 * Fixed issues with dueling where players could be teleported or break barrier into arena.
 * Fixed Forma not being obtained by user as reward in alert missions.
 * Fixed Rage mod not having a polarity.
 * Added contribution filtering for tech projects to prevent over contribution.
 * Fix Ash and Loki teleport in duels, no longer target spectators.
 * Fixed Grineer Scorpion not working on client.
 * Fixed damage inconsistency with Orokin traps on host/client.
 * Fixed crash when host migration occurs while capture victim is downed.
 * Fix for Corpus melee enemies not attacking defense target.
 * Fixed Vortex functionality causing issues with other abilities (namely bounce).

Update 8.0.5
May 28, 2013 Forum Post "Its getting Hot[Fix] in here!"


 * Fixed Sonic Boom damage on client
 * Fixed Ash Shuriken and Nyx Psychic Bolts not functioning correctly on clients
 * Fixed exploit where an Orokin Void mission could be started without the host directly using a Void Key
 * Fixed dueling in Dojo breaking after a host migration occurs
 * Fixed clients not connecting to new host when host migration occurs in Dojo
 * Fixed not being able to sell Blueprints received from Orokin Void missions
 * Void Key packs are now guaranteed to include one rare key
 * Increased drop rate of Reaper Blade and Latron Prime Receiver to "Common" for Void Level "III" Missions
 * Sentinel buffs: improved firing accuracy, plus extended attack range for Warrior and Revenge to 15m
 * Decreased volume on DethCube firing effects
 * Launcher improvements: Added a new content download system and verification tool. You can trigger a verification scan from the launcher settings to repair corrupted files in place without having to re-download the entire game. Content updates are now even more rigorously checked for corruption and the launcher now includes download statistics for the content update phase.
 * Added note regarding Orokin Void blueprint drop rates.

Update 8.0.4
May 24, 2013 Forum Post "Hit Me With Your Best Hot(Fix)"


 * Added confirmation when quitting or leaving Clans.
 * Option added for larger font size in chat window.
 * Only members with forged dojo keys can contibute to Dojos.
 * Critical chances on bows have been fixed, (10% for normal, 20% for charged).
 * Vauban powers now working as intended. A bug prevented the physics of most skills to work properly.
 * Fix for Level 1 enemies appearing in difficult missions in The Void.
 * Fix for Reaper Handle drop rate being too high.
 * Fixes for various Blueprints not being saved to inventory, including Reaper.
 * Flame Lancer and Shotgun Grineer improvements. They will no longer shoot at targets out of range.
 * Fixed objective not disappearing for clients on Orokin Levels.
 * Fixed issue where Players would get stuck in the Dojo GreatHall
 * Fixed issue where destruction of Dojo Elements not working as intended.
 * Fixed issue where permissions for Dojo Roles not working as intended.
 * Improved communication cues for Speed Runs in The Void.
 * Fix for game invites between Clan members who aren't on Friends list.
 * Fixed issues with beam being visible for too long on certain beam weapons.
 * Fix for UI Synchronization when other players did contributions to rooms you were simultaneously contributing to.
 * Fix for fire effects now showing up on clients until shields are down.
 * Fix for Grineer Lancers not shield-bashing.
 * Fix for Grineer Scoprion Rope remaining out when she is killed during pull action.
 * Lech Kril no longer burns himself with Fire... what a Pyro!
 * Various Crash fixes.

Update 8.0.3
May 24, 2013 Forum Post "Some Like It Hotter!"


 * Fixed Nyx Absorb not working, resulting in "Power in Use" bug.
 * Fixed remaining levels that resulted in Critical failures, sending users into emptiness.
 * Snowglobe bug fixed.
 * Fixed issue where end-of-mission rewards were not being saved (namely in The Void).
 * Fixed issue where Login Rewards (including Forma) were not being obtained.
 * Fixed issue where Foundry would break after receiving certain drops.
 * Fixed Ash Chassis tag appearing on incorrect items.

Update 8.0.2
May 24, 2013 Forum Post "Comin In' Hot!"


 * Frost Powers not working
 * Latron Prime recipes reading "Ash Chassis" requirement
 * General bugs with "Ash Chassis" appearing where not intended
 * Void Key pack giving 3 out of 5 keys (ALL people with this should make support.warframe.com tickets)
 * Dojo Permissions not working as intended.
 * Can no longer sell Clan Key Blueprint
 * Improvement to Critical Mission bug where levels would send users into emptiness and death. More progress coming soon.

Update 8.0
May 23, 2013 Forum Post Rise of the Warlords

ADDITIONS:

Grineer Galleon (NEW LOCATION SET!)
 * At last we can reveal the Grineer ships!
 * Explore vast, rusted chambers evocative of an amazing space-submarine vibe that exudes the gritty bulk of the Grineer Army!
 * The Grineer ships come with new vicious enemies, hell-bent on dismembering any Tenno intruders.
 * Lieutenant Lech Kril has been training and this already formidable Grineer boss has new tricks up his sleeve.

Orokin Void (NEW SECRET LOCATION SET!)
 * An exciting new tile-set hidden within a dimensional fold!
 * Players can buy or loot Void Keys to open up exciting loot runs in the Ancient Orokin Towers.
 * Explore the hidden fortresses of the Ancient Orokin race!
 * But beware, these are dangerous places, fraught with traps and guarded by the corrupted remains of past-raiders!

DOJO BUILDING (ALPHA)
 * Brand new tile set with Tenno architecture & design
 * New set of possibilities for user-created levels begins with our Dojo Building (Alpha).
 * Clan members contribute resources to fund construction projects to build their Clan Dojo.
 * Architects have total control of the layout, selecting hallways, junctions and special rooms to build.
 * Clan members 'vote with their resources', funding the construction to completion.
 * Note: Expect a few bumps as this is an ambitious new feature for Warframe: player-created levels! We will be working hard to smooth out the kinks and pave the way for amazing player-built future of Warframe!
 * The Dojo can be accessed by joining or creating a clan. Doing this automatically puts a Clan Key blueprint in your inventory to craft.

DOJO RESEARCH (ALPHA)
 * Clans can build Dojo rooms that open up Technology Research options...
 * This gives your clan access to an array of deadly new weapons only accessible through the research system.
 * Clan members collect research samples and pool resources to fund advanced new weaponry projects.
 * Upon completion, members have access to Blueprints allowing them to build never-seen-before weaponry in their Foundry!

DUELING (ALPHA)
 * Clans can build special dueling rooms to challenge your Clan members to friendly duels!
 * Clan members can watch the action and cry foul... our small dueling team is eager for feedback and have been careful to balance dueling in a way that only affects the Duels.

POLARIZE WEAPON SYSTEM!
 * Got your gear to level 30? Prepare to Polarize!
 * With the newly discovered “Forma”, you can now add or swap a Polarity value on your gear every time you reach level 30.
 * Forma can be purchased or found through Daily Login Rewards, Alerts, or possible Missions rewards for completing missions in The Orokin Void.

''HUD IMPROVEMENTS! (Key Commands)''
 * Viewing your party’s stats is now a Toggle option instead of Hold key!
 * Want to take some fancy screenshots... WITHOUT the HUD? Now you can!

WHAT IS Stalker?
 * We don’t know... but we’ve heard killing him can garner quite the reward...

NEW WEAPONS & GEAR!
 * 20+ new weapons added in this update!
 * Tenno crafted Kunai (throwing daggers) available in the market for a silent weapon option in your pistol slot.
 * New Grineer weapons added to the Market including the Machete, Dual Cleavers, and the lethal Vulkar sniper rifle.
 * By popular demand the Market also now has a single-handed Ether Sword, and Dual Broncos for sale.
 * As mentioned above, Clan Research brings 9 exciting new player weapons to Warframe, but you need to build your Research facilities to discover them!
 * Energy weapons, Biological Toxins and high-impact explosives are waiting to be uncovered.
 * In addition to these weapons, there are 5 rare weapons to chase in special drops. Who will discover them first?
 * New Sentinel Pet available in the Marketplace...the infamous Dethcube!
 * Looking for blueprint components to build your Frost Prime? Seek out the Orokin Towers in the Void!

'BRAND NEW MODS!
 * Sanctuary - Creates a shield around the player when they are reviving fallen allies.
 * Reach - Extends melee reach by %
 * Master Thief - % chance to unlock locked lockers.
 * Insulation - Reduces effect of environment ice on shields.
 * Rage - Damage done to your health is added to your energy.
 * Melee Channel - Any energy you expend in casting is added to your next melee strike.
 * Acrobat - Reduces stamina cost on wallruns!
 * Hawk Eye - Pistol zoom
 * Eagle Eye - Rifle zoom

CHANGES:
 * Ambient FX for Vauban's Tesla ability have been toned down
 * Infested enemy types now play reaction to Banshee Soundquake.
 * Rhino’s Iron Skin ability once again gives push immunity.
 * Rhino’s Iron Skin damage absorption values capped: but up to a damage (d) cap of: 200 d, 400 d, 600 d, and 800 d based on mod rank.
 * Rhino’s Iron Skin ability draws Aggro from enemies.
 * Alloy Plate Drop Rates have increased and been added as a resource to Pluto
 * Recipes for crafting weapons have been adjusted to a lower resource requirement.
 * Ash's Shuriken improvements added: it now seeks targets and multiple projectiles added at higher ranks.

FIXES:
 * Fixed issue where Vauban's Bounce ability could be used to chain-incapacitate humanoid enemies during their recovery state.
 * Fixed issue where some Warframe powers would be available even if you didn't have the mod equipped.
 * Fixed misnamed Ash Systems Blueprints.
 * Fixed some animation event and damage deformer related crashes
 * Fixed bug with Extermination Missions not being able to be completed.
 * Fix for fused ability mod, it now properly and consistently increases power.

Additional Information:
 * "WHERE IS TRADING?" It is still being worked on, not ready for deployment yet.
 * Team standing by for bug reports!