Laser Barrier

Laser Barriers are found on these inside frame of Corpus doors. They are activated by nearby Security Cameras that detect a hostile target (a Tenno). They are deactivated by either disabling the cameras by shooting them or merely avoiding the camera's gaze.

Trying to pass through the barrier will deal damage to shields, knock the player down, and push them back (unlucky players may not be pushed away, subjecting them to additional shield damage). No health damage can be received from laser barriers.

All Corpus are able to pass through these barriers unharmed. Occasionally they may stand in the way of the beams, blocking them so that players may walk past.

Bypassing the Lasers
The following skills will allow Warframes to pass through Laser Barriers unharmed
 * Excalibur's Super Jump
 * Excalibur's Slash Dash
 * Rhino's Rhino Charge
 * Loki's Switch Teleport
 * Ash's Teleport
 * Mag's Pull can drag other players through without them being harmed.

Blocking the Lasers
Laser Barriers may be blocked by an enemy or a player using:
 * Loki's Decoy
 * A Rhino using Iron Skin
 * A Trinity using Link (a nearby enemy is required so that Link will pass the damage)

Dodging Techniques
In addition it is possible to bypass lasers altogether by using certain moves just as you reach the beams:
 * Rolling (Tapping sprint)
 * Sliding (Sprint then Ctrl)
 * Jumping (Space)
 * Slide Melee (Sprint then Ctrl then E)
 * Flying Kick (Sprint then Space then Ctrl)
 * Glitch Tactic: while under low Frame rate (around 8fps or less) you can walk or run right through the laser barriers. This is caused by the game not registering you hitting the barrier. This can only be achieved with players having problems with frame rate
 * Second Glitch Tactic: It is possible to run into the lasers and turn around quickly by pressing "S" on the keyboard, causing the player to (most of the time) be knocked back on the other side of the barrier.

Trivia

 * Prior to Update 7.7.3 Laser Barriers could damage health and put a player into a downed state the same as any other enemy.