Affinity does not directly affect a player's Mastery Rank. However, ranking up weapons, sentinels, and sentinel weapons raises a player's Mastery Rank by 100 points and ranking up a Warframe increases Mastery Rank by 200.
The amount of affinity a weapon or frame has earned during a mission can be seen in the post mission report, just to the left of the reward info box.
Affinity acquisition can be boosted by using the "Affinity Amp" consumable purchasable for File:Platinumicon.png 40 and will last 3 days or File:Platinumicon.png 80 for 7 days. Affinity Amp is also randomly rewarded from alerts.
Acquisition Mechanic
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Warframes
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Affinity is granted to Warframes as their powers are used to kill enemies, to heal team mates, completing a challenge (see below), completing objectives, and picking up affinity orbs. This affinity will be granted regardless of the mission being played, even if the player does not make it to extraction. A Warframe's affinity can be seen as a blue bar next to the frame in the arsenal or during a mission as a white bar behind the name of the frame in the top right of the game screen, as well as the end game report. Affinity orbs are dropped as pickups from containers and lockers. The orbs grant 100 affinity to the warframe. The total amount of affinity gained will appear on the screen as 100 affinity.
Weapons
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Affinity is given to each of the weapons as they are used to dispatch enemies, or assists (damaging an enemy that a teammate kills). The amount of affinity a weapon has can be seen at any time in the arsenal as a blue bar below the weapon. It can also be seen during missions for weapons that are currently in use as a white bar behind the name of the weapon in the lower right of the screen. There is currently no way to see the rank/affinity of a sentinel or melee weapon during a mission.
Ally's Kills
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Enemy kills by nearby teammates will also grant affinity. This is to promote teams staying together. What ever slot the weapon kill is made from will grant the displayed amount of affinity to the weapon in that slot for every player, regardless of whether or not the player had used it. For example: a teammate kills an enemy with a Braton, every nearby player is given the affinity to their primary weapon regardless if it is a rifle or shotgun, and even if they were using sidearms at that point of time. All kills by nearby players also grant affinity to the warframes. Assisting in a kill will grant additional affinity to that of the nearby kill.
Bonus Objectives (Challenges)
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- Main article: Challenge Reward
In addition to the main objective of the mission selected, each player will also be assigned a random bonus objective or challenge to optionally complete. If the player successfully completes the bonus objective, an extra 500 affinity will be rewarded to that player's warframe.
Bonus Affinity
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Affinity is rewarded at the end of missions based on the amount of affinity gained during a mission. It is only awarded if the player made it to extraction.
Bonus affinity shown as yellow in the end of mission report is the bonuses from completing objectives and challenges using the respective weapon or frame. It is often worth up to 50% of the base affinity earned during the game.
Affinity Needed to Level
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The affinity needed for warframes and sentinels to increase by one level can be calculated with the formula: (Level)² × 1000
Similarly, the affinity needed for weapons is half that of warframes and sentinels: (Level)² × 500
The following is the calculated affinity needed for various equipment:
Warframe and Sentinel Requirements
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Level | Affinity Required | Level | Affinity Required | Level | Affinity Required |
---|---|---|---|---|---|
1 | 1000 | 11 | 121 000 | 21 | 441 000 |
2 | 4000 | 12 | 144 000 | 22 | 484 000 |
3 | 9000 | 13 | 169 000 | 23 | 529 000 |
4 | 16 000 | 14 | 196 000 | 24 | 456 000 |
5 | 25 000 | 15 | 225 000 | 25 | 625 000 |
6 | 36 000 | 16 | 256 000 | 26 | 676 000 |
7 | 49 000 | 17 | 289 000 | 27 | 729 000 |
8 | 64 000 | 18 | 324 000 | 28 | 784 000 |
9 | 81 000 | 19 | 361 000 | 29 | 841 000 |
10 | 100 000 | 20 | 400 000 | 30 | 900 000 |
Weapon Requirements
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Level | Affinity Required | Level | Affinity Required | Level | Affinity Required |
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1 | 500 | 11 | 60 500 | 21 | 220 500 |
2 | 2000 | 12 | 72 000 | 22 | 242 000 |
3 | 4500 | 13 | 84 500 | 23 | 264 500 |
4 | 8000 | 14 | 98 000 | 24 | 288 000 |
5 | 12 500 | 15 | 112 500 | 25 | 312 500 |
6 | 18 000 | 16 | 128 000 | 26 | 338 000 |
7 | 24 500 | 17 | 144 500 | 27 | 364 500 |
8 | 32 000 | 18 | 162 000 | 28 | 392 000 |
9 | 40 500 | 19 | 180 500 | 29 | 420 500 |
10 | 50 000 | 20 | 200 000 | 30 | 450 000 |
See Also
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Mechanics |
Affinity • Artifact • Cell • Challenge Reward • Clan • Combat Maneuvers • Credits • Damage • Experience • Foundry • Game Modes • Hacking • Key Bindings • Login Rewards • Mastery Rank • Maps • Missions • Mods • Pickups • Platinum • Polarization • Stealth • Warframe Attributes • Weapon Types |