Mastery Level 0
Type Burst-Fire Rifle
Base Damage 21.0
Base Firing Rate 3.3
Accuracy 25.0
Base Clip Size 45
Base Ammo Size 540
Base Reload Speed 1.9s
Base Critical Chance 5%
Base Critical Damage 150%
Polarities 18px
The BURSTON fires 3-round bursts, which provides a balance between the lethality of automatic rifles and the accuracy of semi-automatic rifles.

–In-Game Description

The Burston is one of the intermediate weapon choices when you are looking to replace the MK1-Braton. The Burston is a burst-fire rifle, and this lowers its DPS in comparison to automatic rifles. However, it performs decently at long range, as it has good accuracy, low recoil and a decent damage per burst if you land at least one headshot.
Theoretically, it is a powerful weapon, able to kill even the strongest non-heavy enemies in the game (excluding those in Endless Defense) with a single well-aimed burst once properly modded.



  • A 18px polarity mod slot.
  • Accurate burst shots.
  • Good base damage.
  • Coordinates very well with mods.


  • Burst-fire can be uncomfortable to use for many players and is less effective against groups.
  • Punishes missed shots more than faster-firing weapons
  • Weak against heavily armoured targets initially.
  • Semi-automatic, meaning that even if frame rate is only slightly lower than whatever ideal DE has, maximum rate of fire (and damage per second in turn) will plummet.
  • Doesn't really shine until heavily modded.


This weapon can be bought for File:Platinumicon.png 120 and the blueprint for File:Creditsicon.png 15,000.

Manufacturing Requirements
Resource Quantity
Morphics 1
Polymer Bundle 100
Alloy Plate 300
Nano Spores 600
Credits File:Creditsicon.png 25,000
Build Time 12 Hours
Rush Build File:Platinumicon.png 45

Weapon LoadoutsEdit

Main article: Category:Burston Build

See the user build section for builds using this weapon.


  • Be patient and find a rhythm with shooting to fire at a faster rate.
  • Switch to an armour piercing weapon when dealing with heavily armoured targets until appropriate mods or upgrades have been secured.
  • Compensate for the climbing recoil by moving the mouse down during each burst. Doing this can allow all 3 rounds of a burst to be headshots at medium range and can also be used to keep all bullets on target for long-distance shots.
  • The effects of the climbing recoil can be passively reduced by increasing the fire rate via mods.
  • The Burston snowballs a bit faster but starts slower than other long-guns due to its burst nature and because it fires in bursts, its growth is less linear than automatics as a target may die from 4 bullets, but that requires an entire second burst to be fired.
  • Commonly regarded as the worst rifle in the game due to its low DPS and difficulty to control.  It actually has similar time-to-kill with semi-automatics and almost comparable DPS to the Braton. NOTE: As Burston functions like a semi-automatic, DPS and TTK comparison to the Braton applies only if the player's frame rate does not hinder the player's fire rate with the Burston (which is a common problem for semi-auto users).
  • At long distances, aiming the first shot at the torso of enemies will help to guarantee at least one headshot in a burst.


Weapons{Compare All}
Primary Weapons
Rifles BratonBraton VandalMK1-BratonBoltorBurstonGrakataGorgonLatronLatron Prime
Shotguns BoarHekStrun
Special DreadParisSnipetronVulkar
Side Arms
Single BoltoBroncoFurisKrakenLatoLato PrimeLato VandalLexSicarusViper
Dual AfurisAkboltoAklatoDual BroncosTwin Vipers
Thrown DespairKunai
Melee Weapons
Short AnkyrosCeramic DaggerDark DaggerFuraxHeat Dagger
Long AmphisBoCronusDark SwordEther SwordHeat SwordJaw SwordMachete
MirePangolin SwordPlasma SwordSkanaSkana Prime
Dual Dual CleaversDual EtherDual Heat SwordsDual SkanaDual ZorenEther DaggersFang
Thrown GlaiveKestrel
Heavy FragorGramHateOrthosReaper PrimeScindo
Skins BrokkManticoreDagger Axe (Zoren)Dagger Axe (Scindo)